Hey there — I’m the solo developer behind F.O.X. Development. I started this studio in early 2024, driven by a lifelong passion for turn-based RPGs and story-driven worlds. I’m on the autism spectrum, and making games helps me turn my imagination into something others can explore.
It started when I discovered RPG Maker MZ. Inspired by medieval-fantasy adventures like Isekai or games alike, I craft mysterious, character-focused adventures. Even though the Kritor series isn’t technically Isekai, it’s got those vibes: parallel worlds, strange truths, and unexpected allies.
Foxes, cryptic references, story twists — if that’s your thing, welcome. I know my games won’t be for everyone, but I make them for the people they will speak to. If I can't make my imagination into a game, then no one can.
F.O.X. stands for Forward Operations eXpertise. It sounds cool, but doesn't stand for anything in particular. I love foxes, and thinking of what an acronym like F.O.X. could stand for was way harder than I could've imagined lol. Expect turn-based systems, deep choices, and a lot of weird surprises.
Genre: Medieval-Fantasy Turn-Based RPG
Status: Demo released, 2025
Sixteen-year-old Kritor returns home after a six-month global study journey, only to find his world completely changed. As he investigates, the mystery deepens, revealing unsettling truths. This is the origin of the Kritor saga.
Genre: Puzzle Roulette RPG
Status: In development
This project hasn't been officially revealed yet — but it's already in the works. Expect twists, strange mechanics, and a unique spin on puzzle-RPG fusion.